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What is a semidynamic environment?

  • A.The world does not change but the agent's score does with time
  • B.The world changes only when the agent takes an action
  • C.The world changes slowly enough for the agent to keep up
  • D.Only part of the world changes while the agent deliberates

Answer: A

Chess with a clock is semidynamic: the board waits for the player but the performance measure penalises delay, so time matters even though the state does not change. A fully dynamic environment changes independently of the agent. The other options describe static, quasi-static and partially dynamic notions that are not the standard term. A category defined by whether the score rather than the state depends on time is a fine distinction that turns out to matter for real time design.

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