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Informed and Heuristic Search Questions and Answers

Answer: D

Restarts are independent, so effort continues to be spent on hopeless starting points, whereas beam search abandons unproductive states and concentrates on the promising ones. Memory is comparable, no guarantee is obtained, and evaluation is identical. The distinction between parallel independent attempts and a population that reallocates effort is what separates restarts from every population based method, including genetic algorithms.

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Answer: A

A genetic algorithm maintains a population, selects individuals in proportion to fitness, combines pairs by crossover and perturbs the results by mutation. It is a stochastic beam search with a recombination operator. Biological representation is incidental, and single state mutation without crossover is simply stochastic hill climbing. Recognising crossover as the distinctive ingredient identifies both what the method adds and when it is likely to help.

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Answer: B

Crossover can bring together two good partial solutions discovered independently, which is a much larger jump than mutation makes and is the whole argument for the method. It helps only when the representation is such that partial solutions are meaningful and can be inherited together. Mutation can in principle reach any state, no improvement is guaranteed, and evaluation counts are not reduced. A technique whose benefit depends on the encoding is one whose encoding deserves as much thought as the algorithm.

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Answer: C

If the parts of a solution that belong together are spread across the encoding, crossover disrupts them as often as it combines them, and the algorithm degenerates towards random search. Designing the encoding so that useful substructures are contiguous is the main craft in applying the method. Length, fitness definition and binary encoding are secondary. That an algorithm's performance depends more on the encoding than on its parameters is a lesson learned repeatedly in this area.

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Answer: D

Fitness ranks individuals so that better ones reproduce more often, and it plays exactly the role of the objective function in any other optimisation method. Mutation rate, survival and similarity to a known target are different quantities, and the last would require the answer to be known already. Every population method needs a scalar by which to compare individuals, and specifying it carefully is subject to all the usual hazards of objective specification.

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Answer: A

If one moderately good individual dominates early, its descendants fill the population and the search explores nothing further, arriving quickly at a mediocre answer. Diversity preservation, larger populations and lower selection pressure are the usual remedies. Timing, fitness behaviour and memory are different concerns. A search that stops exploring before it has found anything good is failing in the same way a hill climber trapped on a local maximum is, and the remedies are analogous.

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Answer: B

An online search agent must act to discover what its actions do, since the state space is not known in advance, so it interleaves exploration with movement and cannot plan a route through territory it has never seen. Offline search computes a complete solution first. Network access and changing spaces are different notions, though a dynamic space raises related difficulties. Acting in order to learn what acting does is what makes exploration a search problem in its own right.

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Answer: C

Without knowing what its actions do or where they lead, the agent has no model to plan over, and must build one by acting and observing. That is the reinforcement learning setting seen from the search direction. Time, goal knowledge and memory are secondary or absent. The distinction between an unknown environment and a merely large one determines whether exploration is a necessity or an inefficiency, and the two are frequently confused.

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Answer: D

Comparing the distance actually travelled with what an omniscient agent would have walked gives a competitive ratio, and bounding it is the standard way of evaluating an online algorithm. In the worst case, with adversarially placed dead ends, the ratio can be unbounded. Running time, coverage and success rates are different measures. Judging an algorithm against what perfect knowledge would have achieved is the natural standard when the difficulty is ignorance rather than computation.

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Answer: A

LRTA star acts greedily on its current estimates and raises the estimate of a state it leaves to reflect what it found there, so the heuristic improves with experience and the agent escapes from dead ends. Repeated searching, offline learning and radius limits describe other techniques. Updating an estimate towards the value of the best successor is exactly the update rule of value iteration, which connects online search directly to reinforcement learning.

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