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Introduction to Artificial Intelligence Questions and Answers

Answer: C

Programs that reached world championship strength did so with search and evaluation techniques that transferred poorly to perception, language and physical action, so the milestone proved less significant than had been hoped. The rules were easy, the milestone was reached, and hardware sufficed. A benchmark whose solution does not generalise is a recurring disappointment in this field, and it is why benchmark choice attracts so much scrutiny.

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Answer: D

Such results are genuine achievements within their domain but narrow, since the system cannot transfer its competence to anything else. Interpreting them as evidence of general intelligence is the commonest error in reporting on the field. Nor do they establish any similarity of mechanism, and most such games remain unsolved in the game theoretic sense. Reading a result for exactly what it demonstrates, and no more, is the discipline that discussion of this subject most requires.

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Answer: A

An agent is autonomous to the degree that its behaviour is determined by what it has learned rather than entirely by what its designer built in, which matters because a purely preprogrammed agent fails whenever the designer's assumptions do. Endurance and unsupervised operation are practical measures often loosely called autonomy but the technical sense concerns the origin of the behaviour. Distinguishing designed from learned competence explains why learning is treated as an architectural addition rather than an application.

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Answer: B

Any fixed set of rules embodies assumptions that will eventually be violated, and an agent able to learn from its own experience can adapt where a preprogrammed one simply fails. Autonomy costs more rather than less to achieve, regulation generally pushes the other way, and a performance measure is more rather than less necessary for a learning agent. Building in the capacity to cope with what was not foreseen is what distinguishes a robust system from a merely complete one.

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Answer: C

Acting humanly is the Turing test programme, judged entirely by whether the behaviour passes for human, while thinking humanly is the cognitive modelling programme judged by whether the process matches. Deference and interface design are separate concerns. Keeping the four quadrants apart matters because each implies a different standard of evidence: a psychological experiment for one, a behavioural test for another and a mathematical argument for the rational quadrants.

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Answer: D

The thinking rationally quadrant is the logicist programme, in which correct inference from true premises is the criterion, and it gave the field its logic and theorem proving traditions. Acting rationally, the fourth quadrant, is about choosing actions well and is broader, since acting well sometimes requires acting before a proof is available. Human agreement and speed are separate criteria. The gap between correct inference and effective action is exactly why the field moved from the third quadrant to the fourth.

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Answer: A

Proving the right thing to do may be intractable, and in many situations no proof is available at all, yet an agent must still act, so the criterion shifted to doing the best it can with what it knows. Probability and decision theory replaced logic as the central formalism for uncertain domains. Logic is consistent, computational cost varies, and human reasoning is a separate question. A criterion that can always be applied is more useful than one that is sometimes unattainable.

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Answer: B

A knowledge base holds sentences in a representation language, and an inference procedure derives new sentences from them, so what the system knows is separate from how it reasons. That separation is what allows knowledge to be added without rewriting the reasoner. Training data, decision logs and algorithm libraries are different artefacts. Keeping declarative knowledge apart from procedural machinery is the founding architectural idea of the knowledge based tradition.

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Answer: C

Because the reasoner is general and the knowledge is data, a domain expert can extend the system by adding sentences rather than by programming, which was the great promise of the knowledge based approach. Speed is usually worse than a hand coded program, memory is not saved, and evaluation remains essential. Making a system extensible by people who are not programmers is an architectural goal that recurs whenever domain expertise and software expertise sit in different heads.

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Answer: D

The inference engine applies the rules of the representation language to the knowledge base, deriving conclusions by forward or backward chaining. It is domain independent, which is what allows one engine to serve many knowledge bases. Accelerators, acquisition tools and user interfaces are separate components of a complete system. Naming the parts of the classical architecture correctly makes the modern contrast with end to end learned systems easier to state precisely.

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